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The PDP-11 had eight general purpose 16-bit registers (R0 to R7 - R6 was also the SP and R7 was the PC). It featured powerful register oriented (little-endian, byte addressable) addressing modes. Since the PC was treated as a general purpose register, constants were loaded using an indirect mode on R7 which had the effect of loading the 16 bit word following the current instruction, then incrementing the PC to the next instruction before fetching. The SP could be accessed the same way (and any register could be used for a user stack (useful for FORTH)). A CC (or PSW) register held results from every instruction that executed.
Adjascent registers could be implicitly grouped into a 32 bit register for multiply and divide results (Multiply result stored in two registers if destination is an even register, not if it's odd. Divide source must be grouped - quotient is stored in high order (low number) register, remainder in low order).
A floating point unit could be added which contains six 64 bit accumulators (AC0 to AC5, can also be used as six 32-bit registers - values can only be loaded or stored using the first four registers).
PDP-11 addresses were 16 bits, limiting program space to 64K, though an MMU could be used to expand total address space (18-bits and 22-bits in different PDP-11 versions).
The LSI-11 (1975-ish) was a popular microprocessor implementation of the PDP-11 using the Western Digital MCP1600 microprogrammable CPU, and the architecture influenced the Motorola 68000, NS 320xx, and Zilog Z-8000 microprocessors in particular. There was also a 32-bit PDP-11 plan as far back as its 1969 introduction. The PDP-11 was finally replaced by the VAX architecture, (early versions included a PDP-11 emulation mode, and were called VAX-11).
It had a 15 bit address space and two internal 16 bit registers. One unique feature, though, was that all user registers were actually kept in memory - this included stack pointers and the program counter. A single workspace register pointed to the 16 register set in RAM, so when a subroutine was entered or an interrupt was processed, only the single workspace register had to be changed - unlike some CPUs which required a dozen or more register saves before acknowledging a context switch.
This was feasible at the time because RAM was often faster than the CPUs. A few modern designs, such as the INMOS Transputers, use this same design using caches or rotating buffers, for the same reason of improved context switches. Other chips of the time, such as the 650x series had a similar philosophy, using index registers, but the TMS 9900 went the farthest in this direction. Later versions added a write-through register buffer/cache.
That wasn't the only positive feature of the chip. It had good interrupt handling features and very good instruction set. Serial I/O was available through address lines. In typical comparisons with the Intel 8086, the TMS9900 had smaller and faster programs. The only disadvantage was the small address space and need for fast RAM.
Despite the very poor support from Texas Instruments, the TMS 9900 had the potential at one point to surpass the 8086 in popularity. TI also produced an embedded version, the TMS 9940.
Internally, the Z-8000 had sixteen 16 bit registers, but register size and use were exceedingly flexible - the first eight Z-8000 registers could be used as sixteen 8 bit subregisters (identified RH0, RL0, RH1 ...), or all sixteen could be grouped into eight 32 bit registers (RR0, RR2, RR4 ...), or four 64 bit registers. They were all general purpose registers - the stack pointer was typically register 15, with register 14 holding the stack segment (both accessed as one 32 bit register (RR14) for painless address calculations). The instruction set included 32-bit multiply (into 64 bits) and divide.
The Z-8000 was one of the first to feature two modes, one for the operating system and one for user programs. The user mode prevented the user from messing about with interrupt handling and other potentially dangerous stuff (each mode had its own stack register).
Finally, like the Z-80, the Z-8000 featured automatic RAM refresh circuitry. Unfortunately the processor was somewhat slow, but the features generally made up for that.
A later version, the Z-80000, was introduced about at the beginning of 1986, at about the same time as the 32 bit MC68020 and Intel 80386 CPUs, though the Z-80000 was quite a bit more advanced. It was fully expanded to 32 bits internally, giving it sixteen 32 bit physical registers (the 16 bit registers became subregisters), doubling the number of 32 bit and 64 bit registers (sixteen 8-bit and 16-bit subregisters, 32-bit physical registers, eight 64-bit double registers). The system stack remained in RR14.
In addition to the addressing modes of the Z-8000, larger 24 bit (16Mb) segment addressing was added, as well as an integrated MMU (absent in the 68020 but added later in the 68030) which included an on chip 16 line 256-byte fully associated write-through cache (which could be set to cache only data, instructions, or both, and could also be frozen by software once 'primed' - also found on later versions of the AMD 29K). It also featured multiprocessor support by defining some memory pages to be exclusive and others to be shared (and non-cacheable), with separate memory signals for each (including GREQ (Global memory REQuest) and GACK lines). There was also support for coprocessors, which would monitor the data bus and identify instructions meant for them (the CPU had two coprocessor control lines (one in, one out), and would produce any needed bus transactions).
Finally, the Z-80000 was fully pipelined (six stages), while the fully pipelined 80486 and 68040 weren't introduced until 1991.
But despite being technically advanced, the Z-8000 and Z-80000 series never met mainstream acceptance, due to initial bugs in the Z-8000 (the complex design did not use microcode - it used only 17,500 transistors) and to delays in the Z-80000. There was a radiation resistant military version, and a CMOS version of the Z-80000 (the Z-320). Zilog eventually gave up and became a second source for the AT&T WE32000 32-bit (1986) CPU instead (a VAX-like microprocessor derived from the Bellmac 32A minicomputer, which also became obsolete).
The Z-8001 was used for Commodore's CBM 900 prototype, but the Unix based machine was never released - instead, Commodore bought Amiga, and released the 68000 based machine it was designing. A few companies did produce Z-8000 based computers, with Olivetti being the most famous, and the Plexus P40 being the last - the 68000 quickly became the processor of choice.
Looking back it was a logical design decision, since most 8 bit processors featured direct 16 bit addressing without segments.
The 68000 had sixteen 32-bit registers, split into eight data and address registers. One address register was reserved for the Stack Pointer. Data registers could be used for any operation, including offset from an address register, but not as the source of an address itself. Operations on address registers were limited to move, add/subtract, or load effective address.
Like the Z-8000, the 68000 featured a supervisor and user mode (each with its own Stack Pointer). The Z-8000 and 68000 were similar in capabilities, but the 68000 was 32 bit units internally (16 bit ALUs, two in parallel for 32-bit data, one for addresses), making it faster and eliminating forced segments. It was designed for expansion, including specifications for floating point and string operations (floating point was added in the 68040 (1991), with eight 80 bit floating point registers compatible with the 68881/2 coprocessors). Like many other CPUs of the time, the 68000 could fetch the next instruction during execution (a 2 stage pipeline).
The 68010 (1982) added virtual memory support (the 68000 couldn't restart interrupted instructions) and a special loop mode - small decrement-and-branch loops could be executed from the instruction fetch buffer. The 68020 (1984) expanded external data and address bus to 32 bits,simple 3-stage pipeline, and added a 256 byte cache, while the 68030 (1987) brought the MMU onto the chip (it supported two level pages (logical, physical) rather than the segment/page mapping of the Intel 80386 and IBM S/360 mainframe). The 68040 (January 1991) added fully cached Harvard busses (4K each for data and instructions), 6 stage pipeline, and on chip FPU.
The 68060 (April 1994) expanded the design to a superscalar version, like the Intel Pentium and NS320xx (Swordfish) series before it. Like the National Semiconductor Swordfish, and later the Nx586, AMD K5, and Intel's "Pentium Pro", the the third stage of the 10-stage 68060 pipeline translates the 680x0 instructions to a decoded RISC-like form (stored in a 16 entry buffer in stage four), and uses resource renaming (with fourty rename registers) to reorder instructions. There is also a branch cache, and branches are folded into the decoded instruction stream like the AT&T Hobbit and other more recent processors, then dispatched to two pipelines (three stages: Decode, addr gen, operand fetch) and finally to two of three execution units - 2 integer, 1 floating point) before reaching two 'writeback' stages. Cache sizes are doubled over the 68040.
The 68060 also also includes many innovative power-saving features (3.3V operation, execution unit pipelines could actually be shut down, reducing power consumption at the expense of slower execution, and the clock could be reduced to zero) so power use is lower than the 68040 (4-6 watts vs. 3.9-4.9). Another innovation is that simple register-register instructions which don't generate addresses may use the the address stage ALU to execute 2 cycles early.
The embedded market became the main market for the 680x0 series after workstation venders (and the Apple Macintosh) turned to faster load-store processors, so a variety of embedded versions were introduced. Later, Motorola designed a successor called Coldfire (early 1995), in which complex instructions and addressing modes (added to the 68020) were removed and the instruction set was recoded, simplifying it at the expense of compatibility (source only, not binary) with the 680x0 line.
The Coldfire 52xx (version 2 - the 51xx version 1 was a 68040-based/compatible core) architecture resmbles a stripped (single pipeline) 68060, The 5 stage pipeline is literally folded over itself - after two fetch stages and a 12-byte buffer, instructions pass through the decode and address generate stages, then loop back so the decode becomes the operand fetch stage, and the address generate becomes the execute stage (so only one ALU is required for address and execution calculations). Simple (non-memory) instructions don't need to loop back. There is no translator stage as in the 68060 because Coldfire instructions are already in RISC-like form. The 53xx added a multiply-accumulate (MAC) unit and internal clock doubling. The 54xx adds branch and assignment folding with other instructions for a cheap form of superscalar execution with little added complexity, and uses a Harvard architecture for faster memory access, plus enhancements to the instruciton set to improve code density, performance, and to add fleximility to the MAC unit.
At a quarter the physical size and a fraction of the power consumption, Coldfire is about as fast as a 68040 at the same clock rate, but the smaller design allows a faster clock rate to be acheived.
The Macintosh was to include the best features of the Lisa, but at an affordable price - in fact the original Macintosh came with only 128K of RAM and no expansion slots. Cost was such a factor that the 8 bit Motorola 6809 was the original design choice, and some prototypes were built, but they quickly realised that it didn't have the power for a GUI based OS, and they used the Lisa's 68000, borrowing some of the Lisa low level functions (such as graphics toolkit routines) for the Macintosh.
Competing personal computers such as the Amiga and Atari ST, and
early workstations by Sun, Apollo, NeXT and most others also used 680x0
CPUs (including one of the earliest workstations, the Tandy TRS-80
Model 16, which used a 68000 CPU and Z-80
for I/O and VM support).
It was similar to the 68000 in basic features, such as byte addressing, 24-bit address bus in the first version, memory to memory instructions, and so on (The 320xx also includes a string and array instruction). Unlike the 68000, the 320xx had eight instead of sixteen 32-bit registers, and they were all general purpose, not split into data and address registers. There was also a useful scaled-index addressing mode, and unlike other CPUs of the time, only a few operations affected the condition codes (as in more modern CPUs).
Also different, the PC and stack registers were separate from the general register set - they were special purpose registers, along with the interrupt stack, and several "base registers" to provide multitasking support - the base data register pointed to the working memory of the current module (or process), the interrupt base register pointed to a table of interrupt handling procedures anywhere in memory (rather than a fixed location), and the module register pointed to a table of active modules.
The 320xx also had a coprocessor bus, similar to the 8-bit Ferranti F100-L CPU, and coprocessor instructions. Coprocessors included an MMU, and a Floating Point unit which included eight 32-bit registers, which could be used as four 64-bit registers.
The series found use mainly in embedded applications, and was expanded to that end, with timers, graphics enhancements, and even a Digital Signal Processor unit in the Swordfish version (1991, also known as 32732 and 32764). THe Swordfish was among the first truely supserscalar microprocessors, with two 5-stage pipelines (integer A, and B, which consisted of an integer and floating point pipeline - an instruction dispatched to B would execute in the appropriate pipe, leaving the other with an empty slot. The integer pipe could cycle twice in the memory stage to synchronise with the result of the floating point pipe, to ensure in-order completion when floating point operations could trap. B could also execute branches). This strategy was invluenced by the Multiflow VLIW design. Instructions were always fetched two at a time from the instruction cache which partially decoded the instruction pairs and set a bit to indicate whether they were dependent or could be issued simultaneously (effectively generating two-word VLIWs in the cache from an external stream of instructions). The cache decoder also generated branch target addresses to reduce branch latency as in the AT&T CRISP/Hobbit CPU.
The Swordfish implemented the NS32K instruction set using a reduced instruction core - NS32K instructions were translated by the cache decoder into either: one internal instruction, a pair of internal instructions in the cache, or a partially decoded NS32K instruction which would be fully decoded into internal instructions after being fetched by the CPU. The Swordfish also had dynamic bus resizing (8, 16, 32, or 64 bits, allowing 2 instructions to be fetched at once) and clock doubling, 2 DMA channels, and in circuit emulation (ICE) support for debugging.
The Swordfish was later simplified into a load-store design and used to implement an instruction set called CompactRISC (also known as Pirhana, an implementation independent instruction set supporting designs from 8 to 64 bits).
Like other 16 bit designs of the time, 1750 was inspired by the PDP-11, but differs significantly. Sixteen 16-bit registers were specified, and any adjascent pairs (such as R0+R1 or R1+R2) could be used as 32-bit registers (the Z-8000 and PDP-11 could only use even pairs, and the PDP-11 only for specific uses) for integer or floating point (FP) values (no separate FP registers), or triples for 48-bit extended precision FP (with the mantissa concatenated after the exponent - eg. 32-bit FP was [1s][23mantissa][8exp], 48-bit was [1s][23mantissa][8exp][16ext], meaning any 48-bit FP was also a valid 32-bit FP, only losing the extra precision). Also, only the upper four registers (R12 to R15) could be used as an address base (2 instruction bits instead of 4), and R0 can't be used as an index (using R0 implies no indexing, similar to the PowerPC. R15 is used as an implicit stack pointer, the program counter is not user accessible.
Address space is 16 bit word addressed (not bytes), but the design allows for an MMU to extend this to 20 bits. In addition, program and data memory can be separated using the MMU. A 4-bit Address State field in the processor status word (PSW) selects one of sixteen page groups, each containing sixteen registers for data memory and another sixteen for program memory (16x16x2 = 512 total). The top 4 bits of an address selects a register from the current AS group, which provides the upper 8 bits of a 20 bit address.
Each page register also has a 4-bit access key. While other CPUs at the time provided user and supervisor modes, the 1750 provided for sixteen modes, from supervisor (mode 0, could access all pages), fourteen user modes (1 to 14 can only access page with same key, or key 15), and an unprivledged mode (mode 15 can only access page with key 15). Program memory can occupy the same logical address space as data, but will select from the program page registers. Pages can also be write or execute protected.
Several I/O instructions are also included, and are used to access processor state registers.
The 1750 is a very practical 16 bit design, and is still being produced, mainly in expensive radiation resistant forms. It did not achieve widespread acceptance, likely because of the rapid advance of technology and the rise of the RISC paradigm.
It featured four 16 bit general registers, which could also be accessed as eight 8 bit registers, and four 16 bit index registers (including the stack pointer). The data registers were often used implicitly by instructions, complicating register allocation for temporary values. It featured 64K 8-bit I/O (or 32K 16-bit) ports and fixed vectored interrupts. There were also four segment registers that could be set from index registers.
The segment registers allowed the CPU to access 1 meg of memory through an odd process. Rather than just supplying missing bytes, as most segmented processors, the 8086 actually added the segment registers ( X 16, or shifted left 4 bits) to the address. As a strange result of this unsuccessful attempt at extending the address space without adding address bits, it was possible to have two pointers with the same value point to two different memory locations, or two pointers with different values pointing to the same location, and limited typical data structures to less than 64K. Most people consider this a brain damaged design (a better method might have been that developed for the MIL-STD-1750 MMU).
Although this was largely acceptable for assembly language, where control of the segments was complete (it could even be useful then), in higher level languages it caused constant confusion (ex. near/far pointers). Even worse, this made expanding the address space to more than 1 meg difficult. The 80286 (1982?) expanded the design to 32 bits only by adding a new mode (switching from 'Real' to 'Protected' mode was supported, but switching back required using a bug in the original 80286, which then had to be preserved) which greatly increased the number of segments by using a 16 bit selector for a 'segment descriptor', which contained the location within a 24 bit address space, size (still less than 64K), and attributes (for Virtual Memory support) of a segment.
But all memory access was still restricted to 64K segments until the 80386 (1985), which included much improved addressing: base reg + index reg * scale (1, 2, 4 or 8 bits) + displacement (8 or 32 bit constant = 32 bit address) in the form of paged segments (using six 16-bit segment registers), like the IBM S/360 series, and unlike the Motorola 68030). It also had several processor modes (including separate paged and segmented modes) for compatibility with the previous awkward design. In fact, with the right assembler, code written for the 8008 can still be run on the most recent Pentium Pro. The 80386 also added an MMU, security modes (called "rings" of privledge - kernal, system services, application services, applications) and new op codes in a fashion similar to the Z-80 (and Z-280).
The 80486 (1989) added full pipelines, single on chip 8K cache, integrated FPU (based on the eight element 80-bit stack-oriented FPU in the 80387 FPU), and clock doubling versions (like the Z-280). The Pentium (late 1993) was superscalar (up to two instructions at once in dual integer units and single FPU) with separate 8K I/D caches.
The Pentium was the name Intel gave the 80586 version because it could not legally protect the name "586" to prevent other companies from using it - and in fact, the Pentium compatible CPU from NexGen is called the Nx586 (early 1995). Due to its popularity, the 80x86 line has been the most widely cloned processors, from the NEC V20/V30 (slightly faster clones of the 8088/8086 (could also run 8085 code)), AMD and Cyrix clones of the 80386 and 80486, to versions of the Pentium within less than two years of its introduction.
MMX (initially reported as MultiMedia eXtension, but later said by
Intel to mean Matrix Math eXtension) is very similar to the earlier
SPARC VIS or
HP-PA MAX,
or later MIPS MDMX
instructions - they perform
integer operations on vectors of 8, 16, or 32 bit words, using the 80 bit
FPU stack elements as eight 64 bit registers (switching between FPU and
MMX modes as needed - it's very difficult to use them as a stack and as
MMX registers at the same time). The P55C Pentium version (January 1997)
is the first Intel CPU to include MMX instructions, followed by the AMD
K6, and Pentium II. Cyrix also added these instructions in
its M2 CPU (6x86MX, June 1997), as well as IDT with its C6.
Interestingly, the old architecture is such a barrier
to improvements that most of the Pentium compatible CPUs (NexGen
Nx586/Nx686, AMD K5, IDT-C6), and even the "Pentium Pro"
(Pentium's successor, late 1995) don't clone the
Pentium, but emulate it with specialized hardware decoders like those
introduced in the
National Semiconductor Swordfish, which convert
Pentium instructions to RISC-like instructions which are executed on
specially designed superscalar RISC-style cores faster than the Pentium
itself. Intel also
used BiCMOS in the Pentium and Pentium Pro to achieve clock rates
competitive with CMOS load-store processors (the Pentium P55C (early 1997)
version is a pure CMOS design).
IBM had been developing hardware to translate Pentium
instructions for the PowerPC
in a similar manner as part of the PowerPC 615 CPU
(able to switch between instruction 80x86, 32-bit and 64-bit PowerPC
instruction sets in five cycles (to drain the execution pipeline)),
but the project was killed after significant development for marketing
reasons. Rumour has it the concept lives on at Transmeta corporation.
The Cyrix 6x86 (early 1996), initially manufactured by IBM before
Cyrix merged with National Semiconductor, still directly executes 80x86
instructions (in two integer and one FPU pipeline), but partly
out of order, making it faster than a
Pentium at the same clock speed. Cyrix also sells an integrated
version with graphics and
audio on-chip called the MediaGX. MMX instructions were added to the
6x86MX, and 3DNow! graphics instructions to the 6x86MXi. The M3 (mid 1998)
turned to superpipelining (eleven stages compared to six (seven?) for the M2)
for a higher clock rate (partly for marketing purposes, as MHz is
often preferred to performance in the PC market), and provides dual
floating point/MMX/3DNow! units.
The Pentium Pro (code named "P6") is a 1 or 2-chip (CPU plus 256K or
512K L2 cache - I/D L1 cache (8K each) is on the CPU), 14-stage
superpipelined processor. It uses extensive multiple branch prediction
and speculative execution
via register renaming.
Three decoders (one for
complex instructions, two for simpler ones (four or fewer micro-ops))
each decode one 80x86 instruction into micro-ops (one per simple
decoder + up to four from the complex decoder = three to six per
cycle). Up to five (usually three) micro-ops can be issued in parallel
and out of order (six units - FPU, 2 integer,
2 address, 1
load/store), but are held and retired (results written to registers
or memory) as a group to prevent an inconsistant state (equivalent to
half an instruction being executed when an interrupt occurs, for
example). 80x86 instructions may produce several micro-ops in CPUs like
this (and the Nx586 and AMD K5), so the actual instruction rate is
lower. In fact, due to problems handling instruction alignment in the
Pentium Pro, emulated 16-bit instructions execute slower than on a
Pentium. The Pentium II (April 1997) version of the Pentium Pro added
MMX instructions, doubled cache to 32K, and was packaged in a processor
card instead of an IC package.
The AMD K5 translates 80x86 code to ROPs (RISC OPerations), which
execute on a RISC-style core based on the superscalar
AMD 29K.
Up to four ROPs can be dispatched to six units (two integer, one FPU, two
load/store, one branch unit), and five can be retired at a time. The
complexity led to low clock speeds for the K5, prompting AMD to buy
NexGen and integrate its designs for the next generation K6.
The NexGen/AMD Nx586 (early 1995) is unique by being able to execute
its micro-ops (called RISC86 code) directly, allowing optimised RISC86
programs to be written which are faster than an equivalent x86 program
would be, but this feature is seldom used. It also features two 16K I/D
L1 caches, a dedicated L2 cache bus (like that in the Pentium Pro 2-chip
module) and an off-chip FPU (either separate chip, or later as in 2-chip
module).
The Nx586 sucessor, the K6 (April 1997) actually has three
caches - 32K each for data and instructions, and a half-size 16K cache
containing instruction decode information. It also brings the FPU
on-chip and eliminates the dedicated cache bus of the Nx586, allowing it
to be pin-compatible with the P54C model Pentium. Another decoder is
added (two complex decoders, compared to the Pentium Pro's one complex
and two simple decoders) producing up to four micro-ops and issuing up
to six (to seven units - load, store, complex/simple integer, FPU,
branch, multimedia) and retiring four per cycle. It includes MMX
instructions, licensed from Intel, and AMD has designed and added 3DNow!
graphics extensions without waiting for Intel's 3D MMX extensions
(expected to be introduced with the "Katami" version, including eight
new 128 bit registers (like the PowerPC AltiVec
registers), and referred to as the "Katami New Instructions" (KNI) ).
AMD aggressively pursued superscalar designs for the K7 (expected
1999), decoding x86 instructions into 'MacroOps' (made up of one or
two 'micro-ops', a process similar to the branch folding in the
AT&T Hobbit or instruction grouping in the
T9000 Transputer and the
Sun microJava CPU)
in two decoders (one for simple and one for complex
instructions) producing up to three MacroOps per cycle. Up to nine
decoded operations per cycle can be issued in six MacroOps to six
functional units (three integer, each able to execute one simple integer
and one address op simultaneously, and three FPU/MMX/3DNow! instructions
with extensive stack and register renaming, and a separate integer
multiply unit which follows integer ALU 0, and can forward results to
either ALU 0 or 1). The K7 it replaces the Intel-compatible bus of the
K6 with the high speed Alpha EV6
bus because Intel decided to prevent competitors from using its own
higher speed bus designs (Dirk Meyer was director of engineering for
the K7, as well as co-architect of the Alpha 21064 and 21264). This
makes it easier to use either Alpha or AMD K7 processors in a single
design.
Centaur, a subsidiary of Integrated Device Technology, introduced
the IDT-C6 WinChip (May 1997), which uses
a much simpler (6-stage, 2 way integer/simple-FPU execution) desgn than
Intel and AMD translation-based designs by using micro-ops more closely
resembling 80x86 than RISC code, which allows for a higher clock
rate and larger L1 (32K each I/D) and TLB caches in a lower cost, lower
power consumption design. Simplifications include replacing branch
prediction (less important with a short pipeline) with an eight entry
call/return stack, depending more on caches. The FPU unit includes MMX
support (the C6+ version added a second FPU/MMX unit and 3D
graphics enhancements).
Like Cyrix, IDT opted for a superpipelined
eleven-stage design for added performance, combined with
sophisticated early branch prediction in its WinChip 4. The design
also pays attention to supporting common code sequences - for example,
loads occur earlier in the pipeline than stores, allowing
load-alu-store sequences to be more efficient.
Intel, with partner Hewlett-Packard, has begun development of a
next generation 64-bit processor (code named Merced or IA-64). It is
expected to be a variable length instruction group
(VLIG or what HP/Intel
call EPIC (Explicit Parallel Instruction Computing)) with instruction
dependencies grouped from 1 to 9+. The processor is expected to read
instructions in 128 bit bundles of three
plus three "template bits" which indicate dependancies.
Most instructions are
predicated, a design very similar
to the TI 320C6x DSP,
but with 128 general 64-bit and 128 floating point registers, and 64
predicate bits (a type of condition code). To reduce page faults,
speculative load instructions execute a load, but does not trap if
there is an exception until a second instruction completes it -
if the second instruction is predicated and never executes, then a
page fault is avoided, and loads can be rescheduled more flexibly.
It's expectged to be
compatible in some way with both the PA-RISC and 80x86 - it will
include 80x86
data and segment registers, with additional instructions to switch
between instruction/register sets and transfer
data between 80x86 and IA-64 registers. It is expected to
translate 80x86 instructions into VLIW instructions (or directly to
decoded instructions) the same way that
Pentium Pro and AMD K5/K6 CPUs do, but with a larger number of instructions
issued using the VLIW design, it should be faster. However, native
IA-64 code should be even faster, and this may finally produce the
incentive to let the 80x86 architecture finally fade away.
So why did IBM chose the 8-bit 8088 (1979) version of the 8086 for
the IBM 5150 PC (1981) when most of the alternatives
were so much better? Apparently IBM's own engineers wanted to use the
68000,
and it was used later in the forgotten IBM Instruments 9000
Laboratory Computer, but IBM already had rights to manufacture the
8086, in exchange for giving Intel the rights to its
bubble memory
designs. Apparently IBM was using 8086s in the IBM Displaywriter word
processor.
Other factors were the fact that the the 8-bit 8088 could use existing low cost 8085-type components, and allowed the computer to be based on a modified 8085 design. 68000 components were not widely available, though it could use 6800 components to an extent. After the failure and expense of the IBM 5100 (1974/5/6? - their first attempt at a peronal computer - discrete random logic CPU with no bus, built in BASIC and APL as the OS), cost was a large factor in the design of the PC.
The availability of CP/M-86 is also likely a factor, since CP/M was the operating system standard for the computer industry at the time. However Digital Research founder Gary Kildall was unhappy with the legal demands of IBM, so Microsoft, a programming language company, was hired instead to provide the operating system (initially known at varying times as QDOS, SCP-DOS, and finally 86-DOS, it was purchased by Microsoft from Seattle Computer Products and renamed MS-DOS).
Digital Research did eventually produce CP/M 68K for the 68000 series, making the operating system choice less relevant than other factors.
Intel bubble memory
was on the market for a while, but faded away
as better and cheaper memory technologies arrived.
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Last update: October 1998
The most recent version of this paper you could find at its original location